Sound Designer Page

Senior Game Audio Designer, I worked on many full cycle game production, In house and as a freelancer.

A sound engineer by training, I specialized in sound creation for interactive media when I joined the Hydravision Entertainment team in 2008 as Audio lead, sound designer and composer. This experience allowed me to apprehend for four years, the production of games in all its components, as well as supervising and manage the workflow on many projects.

I am now freelance since 2013 and collaborate with independent development studios as a game audio guy.

Linear Audio Works


Collaborators