SKILLS
Studio Engineering
Recording/Editing/Mixing
Music Production
Sound Design
Synthesis/Layering
Field and Foleys Recording
Interactive Audio
Fmod/Wwise/Proprietary Tools
Design and create game related audio systems
Analysis, Test & Debug in-game audio assets
Linear Audio
Post Production techniques
Sound/Dialogs/Music Editing/Mixing
Programming logic
Visual Scripting : Blueprints
Lua/C#
Game Engine
Unity/Unreal
Project management
Creating audio pipelines/Sound design documents/Engine improvements
Asset management systems (P4/Svn)